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AI Insights · Timothy · April 2025

Top 5 Trivia Games in Kuwait: Q1 2025 Overview

Explore the performance trends of the top 5 trivia games in Kuwait for Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Trivia Games in Kuwait: Q1 2025 Overview

In the first quarter of 2025, the trivia games sector in Kuwait saw varied performance across the top five apps. According to Sensor Tower data, these apps exhibited distinct trends in downloads, revenue, and active user engagement.

Kalak | كَلَك from Sadu Studios experienced a notable increase in weekly revenue, peaking at approximately $4.5K in mid-March. Weekly downloads were initially high, around 2.6K mid-January, and saw a resurgence to 2.1K by the end of March.

Kahoot! Play & Create Quizzes showed a fluctuating revenue pattern, reaching a high of $2.9K in late March. Downloads peaked at 872 in mid-February, while weekly active users saw a gradual decline from 4.7K to 3.8K over the quarter.

Clever - Brain Training Games had revenue growth, reaching $1.9K in late March. Downloads were modest, peaking at 399 in January, with active users slightly decreasing to 1.1K by the quarter's end.

جوابك جوابهم maintained steady downloads, peaking at 1.7K in January. Revenue fluctuated, hitting $801 in early March, with active users remaining relatively stable around 13.4K.

Elevate - Brain Training Games experienced minimal revenue, with a peak of $148 in March. Downloads were low, around 133 initially, and active users hovered just under 100 throughout the quarter.

For more detailed insights and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025